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	<title>Comments on: Facebook Week - Finale</title>
	<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/</link>
	<description>Whats with all the screaming?</description>
	<pubDate>Fri, 05 Sep 2008 18:37:31 +0000</pubDate>
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		<title>By: Steve Williams</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-167355</link>
		<dc:creator>Steve Williams</dc:creator>
		<pubDate>Mon, 26 May 2008 16:18:32 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-167355</guid>
		<description>Main concern for me is some playability issues - need go back options on the various pages. The accusation button is one of the first buttons you see - and you can't undo an accusation.</description>
		<content:encoded><![CDATA[<p>Main concern for me is some playability issues - need go back options on the various pages. The accusation button is one of the first buttons you see - and you can&#8217;t undo an accusation.</p>
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		<title>By: jliu</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-142422</link>
		<dc:creator>jliu</dc:creator>
		<pubDate>Tue, 22 Apr 2008 07:02:44 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-142422</guid>
		<description>want some sort of highscores (stats of how you've played in past games).

when a game finishes when you didn't check for a weekend, it disappears from your list and you don't even know who won.</description>
		<content:encoded><![CDATA[<p>want some sort of highscores (stats of how you&#8217;ve played in past games).</p>
<p>when a game finishes when you didn&#8217;t check for a weekend, it disappears from your list and you don&#8217;t even know who won.</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-131495</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 09 Apr 2008 06:01:33 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-131495</guid>
		<description>DPI1) You are supposed to be able to play more than one case at a time.  I'll stick a back link in there... I always just hit the app again in my application list on the left.
DPI2) There's currently no way to lay down a case.  there probably should be. I'm also thinking about adding a way for a game with just journalists to end, maybe by just revealing the killer when the 18th clue about a suspect is revealed.</description>
		<content:encoded><![CDATA[<p>DPI1) You are supposed to be able to play more than one case at a time.  I&#8217;ll stick a back link in there&#8230; I always just hit the app again in my application list on the left.<br />
DPI2) There&#8217;s currently no way to lay down a case.  there probably should be. I&#8217;m also thinking about adding a way for a game with just journalists to end, maybe by just revealing the killer when the 18th clue about a suspect is revealed.</p>
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		<title>By: dpi209</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-130766</link>
		<dc:creator>dpi209</dc:creator>
		<pubDate>Tue, 08 Apr 2008 08:33:34 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-130766</guid>
		<description>1) If you're working on more than one case, and are done with your turns in that case, you can't easily switch to the other case - a backlink to the case overview would be nice. That is, only if you're supposed to be on more than one case at the same time ;)
2) Is there a way to lay down a case? Somehow I started a case and I'm the only player there at the moment - and since I'm investigational journalist, I can't end the case by accusing the victim. 
Should it even be possible to start a case if there's only one player working on the case at a time?</description>
		<content:encoded><![CDATA[<p>1) If you&#8217;re working on more than one case, and are done with your turns in that case, you can&#8217;t easily switch to the other case - a backlink to the case overview would be nice. That is, only if you&#8217;re supposed to be on more than one case at the same time <img src='http://programmerjoe.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
2) Is there a way to lay down a case? Somehow I started a case and I&#8217;m the only player there at the moment - and since I&#8217;m investigational journalist, I can&#8217;t end the case by accusing the victim.<br />
Should it even be possible to start a case if there&#8217;s only one player working on the case at a time?</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-129810</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 07 Apr 2008 02:13:43 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-129810</guid>
		<description>I pushed a couple new builds today.  New features include:
* Action history so you can see what people have done.
* Taking a case shows up in your minifeed now
* Your own clues appear under the suspects with their own totals, making it clearer what those totals mean.

I also cleaned up some of the formatting.</description>
		<content:encoded><![CDATA[<p>I pushed a couple new builds today.  New features include:<br />
* Action history so you can see what people have done.<br />
* Taking a case shows up in your minifeed now<br />
* Your own clues appear under the suspects with their own totals, making it clearer what those totals mean.</p>
<p>I also cleaned up some of the formatting.</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-129809</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 07 Apr 2008 02:11:20 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-129809</guid>
		<description>Frank 2) Clues are reduced to an icon when there are more than 5 shared clues for a suspect and for all published clues. I don't know for sure if I like that yet, but it's intentional.

Frank 3) Good point
Frank 4) Huh.  I'll look into it
Frank 5) It takes an action point now. That's a change from the paper version of the game.</description>
		<content:encoded><![CDATA[<p>Frank 2) Clues are reduced to an icon when there are more than 5 shared clues for a suspect and for all published clues. I don&#8217;t know for sure if I like that yet, but it&#8217;s intentional.</p>
<p>Frank 3) Good point<br />
Frank 4) Huh.  I&#8217;ll look into it<br />
Frank 5) It takes an action point now. That&#8217;s a change from the paper version of the game.</p>
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		<title>By: Franklin Krause</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-127586</link>
		<dc:creator>Franklin Krause</dc:creator>
		<pubDate>Fri, 04 Apr 2008 16:45:44 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-127586</guid>
		<description>Do reporters get to see unshared clues from other investigators? I like how there is a row under the suspects for published clue for each investigator.

Some bugs (see screenshot at http://img241.imageshack.us/my.php?image=primesuspectbugsod5.jpg):

1. If there are more than 4 suspects the suspect element overflows in a way that can prevent seeing clues or accusing a suspect (why someone would accuse a suspect with fewer clues is a bit silly - I can think of the case where you have 7 suspects with 1 clue each and someone that round makes and accusation then maybe you would want to pick a suspect you cannot see).

2) Some clues are blank

3) Accusing someone should reduce your action points to 0. I accused someone at 1 action point and still had 1 remaining even though I couldn't do anything with it.

4) There were two public sources available. As the police detective I locked a source and the other public source disappeared until I took a clue from my locked source.

5) I thought accusing someone didn't take any action points? Did this change?</description>
		<content:encoded><![CDATA[<p>Do reporters get to see unshared clues from other investigators? I like how there is a row under the suspects for published clue for each investigator.</p>
<p>Some bugs (see screenshot at <a href="http://img241.imageshack.us/my.php?image=primesuspectbugsod5.jpg" rel="nofollow">http://img241.imageshack.us/my.php?image=primesuspectbugsod5.jpg</a>):</p>
<p>1. If there are more than 4 suspects the suspect element overflows in a way that can prevent seeing clues or accusing a suspect (why someone would accuse a suspect with fewer clues is a bit silly - I can think of the case where you have 7 suspects with 1 clue each and someone that round makes and accusation then maybe you would want to pick a suspect you cannot see).</p>
<p>2) Some clues are blank</p>
<p>3) Accusing someone should reduce your action points to 0. I accused someone at 1 action point and still had 1 remaining even though I couldn&#8217;t do anything with it.</p>
<p>4) There were two public sources available. As the police detective I locked a source and the other public source disappeared until I took a clue from my locked source.</p>
<p>5) I thought accusing someone didn&#8217;t take any action points? Did this change?</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-126154</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 02 Apr 2008 22:28:47 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-126154</guid>
		<description>I'm thinking about putting YOUR clues under the published clues section up by the suspects.  Obviously I can't do that with other player's clues because they're supposed to be disassociated from their suspects.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking about putting YOUR clues under the published clues section up by the suspects.  Obviously I can&#8217;t do that with other player&#8217;s clues because they&#8217;re supposed to be disassociated from their suspects.</p>
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		<title>By: Franklin Krause</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-125694</link>
		<dc:creator>Franklin Krause</dc:creator>
		<pubDate>Wed, 02 Apr 2008 08:24:48 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-125694</guid>
		<description>Feels like the clue you own are disassociated with who they incriminate. I think they should be in a row under the suspects similar to the shared clues.</description>
		<content:encoded><![CDATA[<p>Feels like the clue you own are disassociated with who they incriminate. I think they should be in a row under the suspects similar to the shared clues.</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-125657</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Wed, 02 Apr 2008 06:37:09 +0000</pubDate>
		<guid>http://programmerjoe.com/2008/03/30/facebook-week-finale/#comment-125657</guid>
		<description>I just pushed a new build that has the following changes:
* Turns now run every 6 hours instead of every 20 minutes
* There is a link to this blog post for feedback
* Networks are no longer used for anything.  Maybe I'll put that back after launch when there are lots of players.
* The mystery list page shows how many players are playing each mystery.</description>
		<content:encoded><![CDATA[<p>I just pushed a new build that has the following changes:<br />
* Turns now run every 6 hours instead of every 20 minutes<br />
* There is a link to this blog post for feedback<br />
* Networks are no longer used for anything.  Maybe I&#8217;ll put that back after launch when there are lots of players.<br />
* The mystery list page shows how many players are playing each mystery.</p>
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