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	<title>Comments on: GameStop vs. Digital Download and The Innovator&#8217;s Dilemma</title>
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		<title>By: Whaledawg</title>
		<link>http://programmerjoe.com/2009/03/19/gamestop-vs-the-innovators-dilemma/comment-page-1/#comment-327223</link>
		<dc:creator>Whaledawg</dc:creator>
		<pubDate>Fri, 20 Mar 2009 16:53:16 +0000</pubDate>
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		<description>2 things about digital:
First, remember that it&#039;s taking off with PC gamers but these are your most technically adept customers(part of the reason piracy is such a problem with them). Early adopters.
Second, a large amount of the game industry still involves gifts and digital downloads fall short in that area. I asked my family for points cards this Christmas and they were pretty unhappy with that.

Also:
&lt;i&gt;Digital distribution also removes the sharp shelf-space restrictions that keep a game’s shelf-life artifically low and allow game sales to enjoy a long tail.&lt;/i&gt;

You might want to rephrase that. It seems to imply that low shelf-space allows games to enjoy a long tail.</description>
		<content:encoded><![CDATA[<p>2 things about digital:<br />
First, remember that it&#8217;s taking off with PC gamers but these are your most technically adept customers(part of the reason piracy is such a problem with them). Early adopters.<br />
Second, a large amount of the game industry still involves gifts and digital downloads fall short in that area. I asked my family for points cards this Christmas and they were pretty unhappy with that.</p>
<p>Also:<br />
<i>Digital distribution also removes the sharp shelf-space restrictions that keep a game’s shelf-life artifically low and allow game sales to enjoy a long tail.</i></p>
<p>You might want to rephrase that. It seems to imply that low shelf-space allows games to enjoy a long tail.</p>
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