This is my presentation from LOGIN 2009 titled “What Augmented Reality Means for Game Developers.” It is more or less aimed at game developers, but is really just where I see AR going in general. The presentation itself is 50 minutes long followed by 20 minutes of Q&A.
It is also my first attempt to post a SlideCast, so if something in there is messed up, let me know.
You can download the slides from SlideShare, and the audio can be found here. My own audio came through fine, but next time I think I need to figure out a way to mic the audience.