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	<title>Comments on: Augmented Reality should be open</title>
	<atom:link href="http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/feed/" rel="self" type="application/rss+xml" />
	<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/</link>
	<description>Joe Ludwig's blog</description>
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		<title>By: Franklin Lyons</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-396614</link>
		<dc:creator>Franklin Lyons</dc:creator>
		<pubDate>Wed, 16 Dec 2009 16:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-396614</guid>
		<description>After ISMAR09 is there a follow up to this post? Is this not the most important discussion happening in the community? It should be. Layar opening its API is not the answer - we need an open platform before the creation can begin.</description>
		<content:encoded><![CDATA[<p>After ISMAR09 is there a follow up to this post? Is this not the most important discussion happening in the community? It should be. Layar opening its API is not the answer &#8211; we need an open platform before the creation can begin.</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-369473</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 27 Jul 2009 12:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-369473</guid>
		<description>Layar may get there eventually, but it seems like they have a little way to go before community-based features like virtual graffiti will be supported.</description>
		<content:encoded><![CDATA[<p>Layar may get there eventually, but it seems like they have a little way to go before community-based features like virtual graffiti will be supported.</p>
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		<title>By: OkinKun</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-369391</link>
		<dc:creator>OkinKun</dc:creator>
		<pubDate>Mon, 27 Jul 2009 05:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-369391</guid>
		<description>Well, that&#039;s why I&#039;m just guessing.. lol
But I&#039;d have to think some system could be devised, to deal with the issue of private-properties and unwanted AR graffiti/ads.
Maybe a system with data from map/zoning records, in order to set initial AR zonings, or an opt-in/or/opt-out system of some sort would be better.
I don&#039;t really know, and I don&#039;t think anyone really can at this time, these are problems we&#039;ll have to deal with as we go along.

On a side note, I was looking at info on Layar (the cell phone app) the other day, and I couldn&#039;t help but wish that it allowed people to post text messages, in a &quot;layar&quot; designed for that purpose, as a fun real-world online-community feature, or maybe even location-based forum threads!
Which would allow for things like:  Posting reviews on the restaurants or other places you&#039;ve been, leaving comments in GPS-tied locations almost anywhere you please, or even posting follow-up comments to other people&#039;s messages.

I&#039;m sure such a thing would be easily possible with what we&#039;ve currently got, but someone just has to design some cool software to do it, first. =/ Wish I had enough ability to do it myself. lol</description>
		<content:encoded><![CDATA[<p>Well, that&#8217;s why I&#8217;m just guessing.. lol<br />
But I&#8217;d have to think some system could be devised, to deal with the issue of private-properties and unwanted AR graffiti/ads.<br />
Maybe a system with data from map/zoning records, in order to set initial AR zonings, or an opt-in/or/opt-out system of some sort would be better.<br />
I don&#8217;t really know, and I don&#8217;t think anyone really can at this time, these are problems we&#8217;ll have to deal with as we go along.</p>
<p>On a side note, I was looking at info on Layar (the cell phone app) the other day, and I couldn&#8217;t help but wish that it allowed people to post text messages, in a &#8220;layar&#8221; designed for that purpose, as a fun real-world online-community feature, or maybe even location-based forum threads!<br />
Which would allow for things like:  Posting reviews on the restaurants or other places you&#8217;ve been, leaving comments in GPS-tied locations almost anywhere you please, or even posting follow-up comments to other people&#8217;s messages.</p>
<p>I&#8217;m sure such a thing would be easily possible with what we&#8217;ve currently got, but someone just has to design some cool software to do it, first. =/ Wish I had enough ability to do it myself. lol</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-369316</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 26 Jul 2009 22:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-369316</guid>
		<description>I&#039;m not sure how a property owner would have any ability (or right) to keep other people from posting AR ads on their property. It&#039;s not as though the ad in question actually exists outside of a database somewhere.

This is a bigger question for content other than advertising.  Think about how unhappy Scientology would be if Anonymous could post stuff all over their buildings.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure how a property owner would have any ability (or right) to keep other people from posting AR ads on their property. It&#8217;s not as though the ad in question actually exists outside of a database somewhere.</p>
<p>This is a bigger question for content other than advertising.  Think about how unhappy Scientology would be if Anonymous could post stuff all over their buildings.</p>
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		<title>By: OkinKun</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-369288</link>
		<dc:creator>OkinKun</dc:creator>
		<pubDate>Sun, 26 Jul 2009 21:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-369288</guid>
		<description>I agree with the IRC idea. But not in actually Using IRC.. Just the concept which IRC is based on.

It&#039;s too old and too limited a standard for AR... But the concept of channels/layers/visions is still a VERY good idea for AR. It allows for privacy, sharing, public elements, etc, and it allows you to turn off things you DON&#039;T want to see.
I just finished reading Rainbows End, and I hope someday the AR standards will be something like that, where you can select which layers/visions/channels will be visible, any time you want.

In this way, we can keep problems like spam, and over-intrusive advertisements, at bay. There would be public channels for various publicly-accessible necessities, and that could include virtual billboards... But remember, property ownership STILL holds valid in an Augmented Reality world. Advertisers can&#039;t put ads where property owners don&#039;t want them, obviously.

Along with the public stuff, you could have private channels, with various sharing access levels. So you can share stuff with your friends, or not, and only those people could see it, or just you.

Also, if you&#039;ve seen Dennou Coil, in it certain real-world property/locations, which are owned by private groups, are not accessible by public AR applications/things.  Which works well for the advertisement thing.</description>
		<content:encoded><![CDATA[<p>I agree with the IRC idea. But not in actually Using IRC.. Just the concept which IRC is based on.</p>
<p>It&#8217;s too old and too limited a standard for AR&#8230; But the concept of channels/layers/visions is still a VERY good idea for AR. It allows for privacy, sharing, public elements, etc, and it allows you to turn off things you DON&#8217;T want to see.<br />
I just finished reading Rainbows End, and I hope someday the AR standards will be something like that, where you can select which layers/visions/channels will be visible, any time you want.</p>
<p>In this way, we can keep problems like spam, and over-intrusive advertisements, at bay. There would be public channels for various publicly-accessible necessities, and that could include virtual billboards&#8230; But remember, property ownership STILL holds valid in an Augmented Reality world. Advertisers can&#8217;t put ads where property owners don&#8217;t want them, obviously.</p>
<p>Along with the public stuff, you could have private channels, with various sharing access levels. So you can share stuff with your friends, or not, and only those people could see it, or just you.</p>
<p>Also, if you&#8217;ve seen Dennou Coil, in it certain real-world property/locations, which are owned by private groups, are not accessible by public AR applications/things.  Which works well for the advertisement thing.</p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-362870</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 09 Jul 2009 22:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-362870</guid>
		<description>I would think that Wikitude, Sekai Camera, and even SnapTouch would cover the same ground. Hard to tell with the PTO though.</description>
		<content:encoded><![CDATA[<p>I would think that Wikitude, Sekai Camera, and even SnapTouch would cover the same ground. Hard to tell with the PTO though.</p>
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		<title>By: francesco</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-362814</link>
		<dc:creator>francesco</dc:creator>
		<pubDate>Thu, 09 Jul 2009 20:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-362814</guid>
		<description>totally agree, but it look like things are progressing differently, which is rather appalling or maybe just inevitable... http://gamesalfresco.com/2009/07/09/apple-files-patent-for-mobile-augmented-reality/

will prior art prevent this patent to be granted?</description>
		<content:encoded><![CDATA[<p>totally agree, but it look like things are progressing differently, which is rather appalling or maybe just inevitable&#8230; <a href="http://gamesalfresco.com/2009/07/09/apple-files-patent-for-mobile-augmented-reality/" rel="nofollow">http://gamesalfresco.com/2009/07/09/apple-files-patent-for-mobile-augmented-reality/</a></p>
<p>will prior art prevent this patent to be granted?</p>
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		<title>By: Maarten Lens-FitzGerald</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-362245</link>
		<dc:creator>Maarten Lens-FitzGerald</dc:creator>
		<pubDate>Wed, 08 Jul 2009 13:41:18 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-362245</guid>
		<description>Layar just opened up its API. The Augmented Reality Web is yours!

http://layar.com/api</description>
		<content:encoded><![CDATA[<p>Layar just opened up its API. The Augmented Reality Web is yours!</p>
<p><a href="http://layar.com/api" rel="nofollow">http://layar.com/api</a></p>
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		<title>By: Joe</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-361879</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Tue, 07 Jul 2009 20:38:07 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-361879</guid>
		<description>You see the ads you see on the web because you opted into them by using sites that are free to use and supported by advertising. It&#039;s not like any of those advertisers can just push ads at you no matter what you&#039;re doing. I see no reason to believe that AR will be any different. If your spy game is ad supported you will see ads. If you&#039;re paying $X per month for the premium no-ad version of the game you won&#039;t see ads from the &quot;spy game&quot; layer regardless of what WalMart and Sony would like you to see. 

The only way that would happen would be if the AR platform client itself were ad supported (like many free IM clients.) In that case open standards are actually in your favor because anyone is free to develop an open source alternative to the ad-heavy commercial client you&#039;re using.</description>
		<content:encoded><![CDATA[<p>You see the ads you see on the web because you opted into them by using sites that are free to use and supported by advertising. It&#8217;s not like any of those advertisers can just push ads at you no matter what you&#8217;re doing. I see no reason to believe that AR will be any different. If your spy game is ad supported you will see ads. If you&#8217;re paying $X per month for the premium no-ad version of the game you won&#8217;t see ads from the &#8220;spy game&#8221; layer regardless of what WalMart and Sony would like you to see. </p>
<p>The only way that would happen would be if the AR platform client itself were ad supported (like many free IM clients.) In that case open standards are actually in your favor because anyone is free to develop an open source alternative to the ad-heavy commercial client you&#8217;re using.</p>
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		<title>By: mj</title>
		<link>http://programmerjoe.com/2009/06/28/augmented-reality-should-be-open/comment-page-1/#comment-361784</link>
		<dc:creator>mj</dc:creator>
		<pubDate>Tue, 07 Jul 2009 11:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://programmerjoe.com/?p=170#comment-361784</guid>
		<description>The advantage with the &#039;standardisation&#039; of AR is that anyone can play. The disadvantage with it is that anyone can play.

AR may suffer from becoming the web - adverts and pop-ups everywhere - unless there are multiple platforms. I don&#039;t want AR to be pervasive, I want it to be immersive. And nothing will annoy my walk-to-work-playing-a-spy-game more than being targetted by WalMart or Sony for in-game adverts which are visible because I&#039;m using a standardised platform and interpreter.

I see the need for commonalities. I just don&#039;t trust the folk who have the power to make it common.</description>
		<content:encoded><![CDATA[<p>The advantage with the &#8216;standardisation&#8217; of AR is that anyone can play. The disadvantage with it is that anyone can play.</p>
<p>AR may suffer from becoming the web &#8211; adverts and pop-ups everywhere &#8211; unless there are multiple platforms. I don&#8217;t want AR to be pervasive, I want it to be immersive. And nothing will annoy my walk-to-work-playing-a-spy-game more than being targetted by WalMart or Sony for in-game adverts which are visible because I&#8217;m using a standardised platform and interpreter.</p>
<p>I see the need for commonalities. I just don&#8217;t trust the folk who have the power to make it common.</p>
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